About
With over 13 years of experience in web development, I strive to build high-quality products with both UX and DX in mind. I have worked with various technologies and frameworks, with a particular focus on React, TypeScript, and modern web development tools. Currently, I am working on Depthtale, a platform for creating and playing immersive interactive fiction with AI.
Work Experience
Skills
Check out my latest work
I've worked on a variety of projects, from simple websites to complex web applications. Here are my latest projects.
Depthtale Website
Built a web platform for creating and playing immersive interactive fiction. The platform allows writers to create branching narratives with a friendly editor, and readers to experience these stories in an engaging way.
Depthtale Mobile Apps
Developed native iOS and Android applications for exploring and playing interactive fiction on mobile devices. The app use the same custom-built player as in the web platform through webview integration.
I like building things
During my free time, I like to build fun experiments. I reproduced many game interfaces as web ui, made a few games and wrote educational articles.
- L
LDtk Playground
Experimenting with LDtk level editor integration in React and Three.js. - R
R3F Sphere Collection
A library of game covers displayed as a 3D sphere using React Three Fiber. - S
Super Mario Odyssey UI Demo
A web demo recreating Super Mario Odyssey's level selection UI using React Three Fiber and shaders. - H
How to reproduce Death Stranding UI with react and react-three-fiber
A deep dive into recreating the unique UI elements from Death Stranding using React and react-three-fiber. - P
Panic at the Museum
A game made for the Defold Web Monetization 2020 game jam. You play as a clumsy thief who must steal artworks from the most famous museums to fund the search for a secret ancient relic, the golden egg. The game was ranked 3rd in the competition. - M
Making a 2D RPG game with react-three-fiber
A tutorial on building a 2D RPG game using React and react-three-fiber, combining modern web technologies with game development. - H
How to replicate the Zelda BOTW interface with React, Tailwind and Framer-motion
A comprehensive series on recreating the Zelda: Breath of the Wild user interface using modern web technologies. - H
Hollow Knight Menu
Recreated one of Hollow Knight's menu screens using React, Framer Motion and Tailwind CSS. - A
Analyse rendering performance with profiling (French).
Article about different techniques and tools to analyze rendering performance. - I
Introducing web performance on your project (French).
Article about getting started with web performance on a project.
Get in Touch
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